feotakahari: (Default)
feotakahari ([personal profile] feotakahari) wrote2024-11-06 03:51 am
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To follow up on what I said about games tending not to have nuanced themes: there's this game called Tooth and Tail where the theme is spelled out as "Revolution eats her children." Across the game, you keep seeing how Revolution eats her children. There isn't a point where it gets nuanced and goes "sometimes Revolution doesn't eat her children." And my experience is that themes in games tend to be like that. There are games where I largely agree with the themes, and there are games that let you choose your own ending that flips the bird to the themes, but I'm not sure what I would even point to as a game where the themes are flexible enough to allow nuance.

(I guess Persona 4 has nuance occasionally, but that feels like scraping the bottom of the barrel.)