Entry tags:
Various thoughts while replaying Soulstice
I don't like how the fallen Chimeras still have recognizable personalities. It's like there's a switch in everyone's brain that says "kill everything that isn't an omnicidal wraith from beyond the veil," and you can flip that switch on without changing anything else about they talk and think. I think changing your motivations that much that quickly would leave you hollow and barely functional
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It always interests me when a game has challenges it doesn't have achievements for. Soulstice asks you to get one Diamond rank on one level at a slightly high difficulty, then never asks for anything above Platinum again. It doesn't ask for any ranks on the highest difficulty--you get the achievement if you're capable of beating it at all. The Diamond ranks are still there, but pursuing them won't prove anything to anyone except yourself.
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The Fiery Zealots are these cannon-tonfa thingies that look like what Death the Kid would use if he was a character in RWBY. So how are they the worst alt-weapon in the game? Shooting and bludgeoning with them hits different enemy weaknesses, and if you bludgeon, you shoot once or twice as part of combos. The enemies that are weakest to their bludgeoning attacks are resistant to their shots, so you have unremovable weak attacks as part of every ground combo. To shoot consistently, you need to do air attacks, but firing in the air knocks you and the enemy in opposite directions, so your combo finishers never freaking land. This is the problem with mapping all your alt-weapon attacks to a single button--I just want to consistently bludgeon or consistently shoot.
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It always interests me when a game has challenges it doesn't have achievements for. Soulstice asks you to get one Diamond rank on one level at a slightly high difficulty, then never asks for anything above Platinum again. It doesn't ask for any ranks on the highest difficulty--you get the achievement if you're capable of beating it at all. The Diamond ranks are still there, but pursuing them won't prove anything to anyone except yourself.
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The Fiery Zealots are these cannon-tonfa thingies that look like what Death the Kid would use if he was a character in RWBY. So how are they the worst alt-weapon in the game? Shooting and bludgeoning with them hits different enemy weaknesses, and if you bludgeon, you shoot once or twice as part of combos. The enemies that are weakest to their bludgeoning attacks are resistant to their shots, so you have unremovable weak attacks as part of every ground combo. To shoot consistently, you need to do air attacks, but firing in the air knocks you and the enemy in opposite directions, so your combo finishers never freaking land. This is the problem with mapping all your alt-weapon attacks to a single button--I just want to consistently bludgeon or consistently shoot.