Why I don't like "true endings"
Jun. 9th, 2019 03:33 pmI just played a visual novel where one of the love interests is a drag king. She baited out a serial killer to try to avenge her murdered friend, and she falls in love with you when you rescue her. She's cool and I love her.
On the path to her ending, she visits you in the hospital after you get shot. She almost died, and you almost died, and she can't do this anymore. She can't be with you unless you promise to stop putting yourself in so much danger. Agree, and you get her ending. Refuse, and you never see her again, and you're on the path to the true ending.
As much as I criticize Bioware, I love that you can still get what amounts to a "true ending" no matter which character you romance. If I like a character, I feel like they deserve better than to be set up as some kind of leave-your-quest test. Can't you find true love and save the world at the same time?
(Then again, this game's true ending is really depressing, and six different characters try to talk you out of the actions that will lead to it. Maybe the actual point is that you should have gone with the drag king after all.)
On the path to her ending, she visits you in the hospital after you get shot. She almost died, and you almost died, and she can't do this anymore. She can't be with you unless you promise to stop putting yourself in so much danger. Agree, and you get her ending. Refuse, and you never see her again, and you're on the path to the true ending.
As much as I criticize Bioware, I love that you can still get what amounts to a "true ending" no matter which character you romance. If I like a character, I feel like they deserve better than to be set up as some kind of leave-your-quest test. Can't you find true love and save the world at the same time?
(Then again, this game's true ending is really depressing, and six different characters try to talk you out of the actions that will lead to it. Maybe the actual point is that you should have gone with the drag king after all.)