Sep. 22nd, 2020
I’m playing Xenoblade Chronicles 2
Sep. 22nd, 2020 09:03 pmPlease tell me the tsundere catgirl isn't the love interest. I'll take literally anyone else.
*Shy, subby girl who likes cooking*
Fuck no go back
*Mega-ultra-tsundere bitch*
I SAID GO BACK
-- -- -- --
Nice double-fakeout on the mentor death. Turns out the wise old dragon-thing who raised the protagonist isn't even the mentor; he's the mascot.
-- -- -- --
I cannot get over how much funnier this is than 1. Than any recent JRPG I've played, actually.
-- -- -- --
Apparently, people hate Tora. He's an odd combination of idiot and genius, and he makes annoying noises whenever you have him jump, but he also has the most personal, grounded motivations in a cast whose other motivations tend to be abstract and ambitious. Also, it's kind of cute how he sings to himself when he's happy.
-- -- -- --
I could upgrade this character by using specific attacks or killing monsters in specific regions or getting a combo only one of my party members can actually trigger. Or I could upgrade them by sending them out on timed side quest thingies. Guess which one I'm picking.
-- -- -- --
I find Vandham's worldview childish. You're actively involved in battles. Rex sells things that sometimes benefit the military in indirect ways, and refuses to sell weapons. You are not the same.
-- -- -- --
I hate how I keep handily winning bossfights, then getting cutscenes where I'm losing. Just give me bosses that are twenty levels higher and have me actually lose.
-- -- -- --
There are a lot of writing choices I disagree with, but overall, I think this plot is smarter than 1. It's good at presenting a world that's falling apart in ways nobody can fix, and it gives good context for Rex's desperate plan to find a sanctuary most people don't even believe exists.
*Shy, subby girl who likes cooking*
Fuck no go back
*Mega-ultra-tsundere bitch*
I SAID GO BACK
-- -- -- --
Nice double-fakeout on the mentor death. Turns out the wise old dragon-thing who raised the protagonist isn't even the mentor; he's the mascot.
-- -- -- --
I cannot get over how much funnier this is than 1. Than any recent JRPG I've played, actually.
-- -- -- --
Apparently, people hate Tora. He's an odd combination of idiot and genius, and he makes annoying noises whenever you have him jump, but he also has the most personal, grounded motivations in a cast whose other motivations tend to be abstract and ambitious. Also, it's kind of cute how he sings to himself when he's happy.
-- -- -- --
I could upgrade this character by using specific attacks or killing monsters in specific regions or getting a combo only one of my party members can actually trigger. Or I could upgrade them by sending them out on timed side quest thingies. Guess which one I'm picking.
-- -- -- --
I find Vandham's worldview childish. You're actively involved in battles. Rex sells things that sometimes benefit the military in indirect ways, and refuses to sell weapons. You are not the same.
-- -- -- --
I hate how I keep handily winning bossfights, then getting cutscenes where I'm losing. Just give me bosses that are twenty levels higher and have me actually lose.
-- -- -- --
There are a lot of writing choices I disagree with, but overall, I think this plot is smarter than 1. It's good at presenting a world that's falling apart in ways nobody can fix, and it gives good context for Rex's desperate plan to find a sanctuary most people don't even believe exists.