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[personal profile] feotakahari
After digging through pages and pages of the Ukraine bundle, I’ve finally found another game good enough to talk about. It’s pretty clearly inspired by Advance Wars, but it does its own thing through minimalism. Only one unit type, no money management, no in-battle healing, just endless waves of disposable infantry and a few unit-production facilities that are anything but disposable. You often win by slowly taking one foothold after the next at a grievous cost of life. In other words, you win by attrition.
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feotakahari

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