In praise of Dungeon Drafters
Jul. 14th, 2023 04:03 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
You start the game by picking two of four card types to specialize in. You soon meet masters of all four, and over time, you can build your deck out of any of them. But there’s a fifth card type, Stranger, and it’s associated with the evil god you’re trying to kill. You can only get these cards from “corrupted” packs, a lot of them have a special mark saying it’s “blasphemous” to use them, and there’s an NPC whose entire purpose is to destroy them if you’d rather not keep them around. The game’s deliberately vague about what happens if you decide to be “blasphemous.”
Using Stranger cards is the only way to find out that the Stranger was never evil in the first place. This is how you fight the true enemy on equal grounds and get the good ending. You need to look beyond the surface, and ignore the blind fears of people who have no idea what they’re talking about.
Using Stranger cards is the only way to find out that the Stranger was never evil in the first place. This is how you fight the true enemy on equal grounds and get the good ending. You need to look beyond the surface, and ignore the blind fears of people who have no idea what they’re talking about.