I’m playing Sekiro
Apr. 8th, 2019 03:33 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
*I hate how timing-based these boss battles are. Dark Souls let you parry and counter if you wanted, but it wasn’t the only available strategy. In Sekiro, the only way to be successful is to get in close and start timing the right buttons. It feels like I’m playing DDR.
*In any other game, there’d be lore about the origins and special traits of the people who’re twice normal size, or the very small people who always wear broad-brimmed hats. Here, it’s just taken for granted that some people are different. They’re all considered humans, and they’re all treated normally.
*I have no idea how the NPCs who aren’t ninjas navigate these environments without falling to their deaths. Doesn’t anyone ever fix these broken bridges?
*I cannot believe how abusable stealth kills are against anything that isn’t a boss. There is zero incentive to fight a group when you can just kill one, run away, come back, and kill another.
*In any other game, there’d be lore about the origins and special traits of the people who’re twice normal size, or the very small people who always wear broad-brimmed hats. Here, it’s just taken for granted that some people are different. They’re all considered humans, and they’re all treated normally.
*I have no idea how the NPCs who aren’t ninjas navigate these environments without falling to their deaths. Doesn’t anyone ever fix these broken bridges?
*I cannot believe how abusable stealth kills are against anything that isn’t a boss. There is zero incentive to fight a group when you can just kill one, run away, come back, and kill another.