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* Please stop making Josh the squishy computer repairman and Schaffer the even squishier scientist required party members. Schaffer has literally half as much HP as the soldiers.

* Linda’s self-heal is amazing, and while I haven’t used Nia yet, her passive regen looks impressive as well.

* I haven’t used Thirteen at all, but boosted melee damage seems like it combines poorly with the worst move speed in the game.

* I’m not sure what to make of Wallace’s attack that empties her entire clip. Ammo isn’t that common.

* They’re really hammering home that Schaffer has no redeeming qualities at all. He conducted unethical experiments on prisoners, every word out of his mouth is an insult or condescension, he hates animals, he’s clearly hiding information about why you’re being attacked by zombies, and both Wallace and Sam suggest killing him, but you need him around because he’s the only survivor with maximum security clearance.

* Sniper rifles look amazing until you realize “no accuracy dropoff until 18 squares away” means “terrible accuracy anywhere from 2-17 squares away.” I think you’re supposed to use aimed attacks, but aiming doesn’t actually help much, so you’re better off trying to 360 noscope like you’re playing Call of Duty. You’ll hit something eventually!

* In general, ranged accuracy in this game is fucked. Anything except a shotgun rarely gets above 50% hit chance, and if you’re close enough to be accurate with a shotgun, you’re close enough to become Swiss cheese.

* I’m enjoying this so far, but I seem to be really bad at it. I end a lot of battles with Josh and Schaffer unconscious while my other characters resort to bludgeoning with their guns because they used all their ammo on shots with a 30% chance to hit.

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feotakahari

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