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*Max level of affection between any opposite-sex characters: Love. Max level of affection between any same-sex characters: Best Friend. I call heteronormativity!

*The cowardly, sexist rich kid is less annoying than I expected. Actually, most of these people are less annoying than I expected. The only one I dislike so far is the mercenary. He feels a bit too much like Coldsteel the Hedgehog.

*Ice magic does less damage than fire magic, hits a smaller area, and is associated with a lower VIT? Who balanced this game?

*On the flipside, fire gauntlets for magic damage + katana for phys damage + broadsword for area damage = completely broken game. Throw in dual pistols for the odd enemy that’s only weak to ranged physical, and watch the enemies’ HP disappear.

*The game actually asked me if I wanted to skip a lewd joke. I have nothing against lewd jokes, but anything that’s so irrelevant that you offer a skip button might as well be skipped.

*The plot so far is a conflict between three entities older than humanity, all of which want mutually exclusive things, and none of which directly care whether your human protagonists live or die except insofar as they can be useful. Sounds like the sort of plot that would normally embrace nihilism, and yet it seems suspiciously like nihilism will get you a bad ending and trying to be be moral will get you a good ending. I’m interested to see how this plays out.

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