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Harvey thinks he’s found the ultimate magical power in the darkness of the human heart, and then Osvald actually manages the ultimate power just by loving his daughter enough. We Kingdom Hearts up in this bitch.
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The hardest setting for me to understand seems to be Bloodborne. I mean, it’s hard to piece together the intertwining backstories of the characters in Kingdom Hearts, but I at least have a general understanding of who Mickey Mouse is or what motivates Sora’s actions. When I read about Bloodborne, I have no idea who’s trying to do what and why.
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There's this thing that happens to me a lot with JRPGs. The villain comes up with a lecture about how much the hero sucks, and the hero has no response, and I DO have a response. I keep waiting for the hero to say any of the things that are going through my head about how the villain is an overgrown infant throwing a tantrum, and he never comes up with anything as the villain keeps ranting and ranting, and I just keep getting angrier as I wait for anyone to shut this tool up. Xenoblade Chronicles 2 has a terrible case of this even by JRPG standards.

(Actually, you know what's weirdly good at shutting up villains? Kingdom Hearts. "Darkness is the heart's true essence." "I don't know what you're talking about, and I don't care.")
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Full disclosure: I lost the plot of Kingdom Hearts when they titled a game 358/2 Days, and never really got it back. I apologize if this was addressed three years ago in a phone game.

My biggest point of curiosity about the Kingdom Hearts setting is how it actually feels to have no Darkness in your heart.

KH is pretty vague about what exactly Darkness is, but in practice, Light vs. Darkness seems to mean embracing people vs. rejecting people. “I’ll fight you to protect my friends” is more Light, whereas “I’ll kill you to avenge my friends” is more Dark. Dark stands for anger and xenophobia, but also personal ambition, and it seems to be linked to fear of being hurt and sorrow at having lost others. Using the Darkness to empower yourself is incredibly risky, but at the same time, single-mindedly rejecting the Dark is ironically a Dark mindset that can make matters worse. Most characters need to recognize their own Darkness, and two of them actually manage to wield it while maintaining enough Light to keep their sanity and emotional balance.

And then you have the Princesses, who were straight-up born without Darkness.

This doesn’t automatically make you gullible, weak, or even forgiving. Princesses can push back against unjust authority, take up arms against evil, and feel some degree of pleasure in defeating someone who’s harmed them. They’re so stable, in fact, that it can be hard to remember “Oh, right, this person literally has no darkness in their heart.”

What does that actually feel like? To know from earliest childhood that some people hate each other, and simply not feel that? When you love easily and naturally, could that actually make it harder to relate to others? You can’t hate them for it, because you literally can’t, but you can’t understand them, either, and you don’t know why you’re so different . . .

I just realized I’m working through autism feels here.
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 I’ve been reading meta, and there are people who are disappointed that KH3 devoted so little time to some of the major characters.

Of course, there are the three islanders, friends who wield magical blades. They need screentime.

And there’s the Disney heroes, Donald, Goofy, and Mickey. They need screentime.

Then there are the three heroes from the prequel game. They need to have their story wrapped up.

And there are the various former pawns and minions of the villain. There were fourteen of these people back when I still cared, and at bare minimum four of them are important.

And apparently those three kids Roxas befriended at the start of Kingdom Hearts 2 are actually plot-important?

You know, maybe if Kingdom Hearts had resolved some plot threads earlier, they wouldn’t have had to rush so much to clean up loose ends.

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