feotakahari: (Default)
We missed out on so much angst by not getting a proper ending for The Quarry. Even the better endings have horrible loss. If you can’t voice act all those possibilities, have a text scroll or something!

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feotakahari: (Default)
Later thoughts on The Quarry: I keep feeling a disconnect between what I choose and what the characters do.

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feotakahari: (Default)
Preliminary thoughts on The Quarry. Very early-game spoilers past the cut:

Wait, this is actually the same devs as Until Dawn and the Dark Pictures series? I assumed it was someone who looked at how half-assed Man of Medan was and thought “pssh, we can do better.” All of the mechanics seem like they’re changed just enough to be copyright-friendly. Does Bandai Namco have the rights or something?

These quicktime events are so much more lenient! Hold Your Breath seems easier to deal with, too. On the other hand, attacks now have a range factor. (All attacks are performed with the shotgun, so the closer you let the target get, the narrower the spread.)

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