(no subject)
Feb. 26th, 2026 12:52 amI briefly posted about how horror allows its protagonists to make mistakes you wouldn't usually see in other genres. I'd like to elaborate on that a little more.
I read a fantasy novel where the main character breaks a giant metal chain and nearly decapitates their love interest with it. No one is actually harmed. This is a typical fantasy novel mistake.
I watched a military movie where the main character shoots some civilians he thinks are enemies. This is a typical military movie mistake. I played a horror video game where the protagonist needs to cross a street, but no matter how long he waits, the cars never stop zooming past. He throws a dummy into the road so cars will stop. A driver swerves to avoid it, crashes into a lamppost, and dies.
Horror can have a main character who isn't even thinking about violence fuck up in a way that ends up with a body count.
(Okay, horror and also Tales of the Abyss. And tragedies like Romeo and Juliet, but tragedy as a genre is pretty much dead now.)
I read a fantasy novel where the main character breaks a giant metal chain and nearly decapitates their love interest with it. No one is actually harmed. This is a typical fantasy novel mistake.
I watched a military movie where the main character shoots some civilians he thinks are enemies. This is a typical military movie mistake. I played a horror video game where the protagonist needs to cross a street, but no matter how long he waits, the cars never stop zooming past. He throws a dummy into the road so cars will stop. A driver swerves to avoid it, crashes into a lamppost, and dies.
Horror can have a main character who isn't even thinking about violence fuck up in a way that ends up with a body count.
(Okay, horror and also Tales of the Abyss. And tragedies like Romeo and Juliet, but tragedy as a genre is pretty much dead now.)