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I love the kind of puzzles found in Phoenix Wright games, so I picked up Danganronpa. Danganronpa has this whole thing about how you’re playing it because you want to see teenagers die horribly and/or get half-naked, and it either condemns you or “gives you what you want” depending on the writer’s mood. And I just sat there like “what the fuck is this?”

I want my stories to be little Watsonian puzzle boxes. They can say things that also apply to the real world, but they’re supposed to function as their own worlds, independent from the reader’s knowledge and expectations. There are a lot of reasons for this, and Danganronpa isn’t the biggest, but it’s still an important one. Hopefully, you like something about my stories, but I don’t pretend to know what it is that draws you.
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I’m not sure what writer at Spike Chunsoft is responsible for the running themes across Danganronpa and Zanki Zero, but it feels like they read Atlas Shrugged, agreed with Ayn Rand’s ideas about the way the world does work, but disagreed that it should work this way and found it existentially horrifying. Nagito Komaeda feels like a grotesque parody of people who accept Rand’s worldview and think it’s a good thing. He believes that the other students are like John Galt, but that he himself isn’t, and that this makes him “trash” fit only to be used and degraded by the worthy.
feotakahari: (Default)
I’m sorry, but even if it’s canon now, “Bridget is trans” has the same energy as claiming Chihiro Fujisaki as trans. This is not the representation you’re looking for.
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Or, this would have been an Evenicle post, but none of you know what Evenicle is

The most vicious takedown I’ve seen of Nagito Komaeda’s personality is that he only values people as abstract figures, not as people. In his view, a great person is made greater by facing tragedy and overcoming it, so if someone he respects suffers a loss, he celebrates it. He doesn’t really get the idea that other people feel bad about loss, or that they resent him for treating their suffering like a good thing. Their feelings aren’t just irrelevant to him. They’re invisible, because feelings aren’t a part of his worldview.

Shit like Star Trek or Enchantress from the Stars* is built on a worldview of gradual positive progression. People suffer, and because of their efforts to alleviate their suffering, society grows greater. So you can’t act to help them, or their society won’t grow. Suffering feels bad and people don’t want it, but that’s not relevant to the grand sweep of history, so it’s ignored. And that’s why the Prime Directive makes you as morally bankrupt as fucking Komaeda.

*My entire grudge against the Prime Directive began with Enchantress from the Stars.
feotakahari: (Default)
This whole Homestuck thing about “meat or candy” reminds me of why Danganronpa pissed me off so much. There was a recurrent assumption that the reason you were playing the game was that you wanted to see young, attractive people get into sexually suggestive situations and/or get brutally murdered. Sometimes it mocked you or criticized you for this desire, other times it amped everything up in order to rub your nose in how you “wanted” this, and either way, it felt completely irrelevant to how I wanted to solve logic puzzles. Do I want meat or candy? I want to see you create according to your own interests, not try to extrapolate some version of me!

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